From the team at [ClassyMachine.store](https://www.ClassyMachine.store) đïžđź
Whether you stream on Twitch, YouTube, or Discord, a clean, controlled audio chain is what makes your voice cut through game sound without harshness or hiss. This is a practical, creator-first guide with clear signal paths, settings you can copy, and gear choices that actually make a difference.
TL;DR
- Start with a dynamic XLR mic close to your mouth, add a solid preamp/interface (or a streamer-friendly mixer), then shape with a simple VST chain: HPF â De-esser â Compressor â EQ â Limiter.
- Use loopback or a mixerâs submix/aux to create separate sends for stream, VOD, and chat (mix-minus).
- Target 48 kHz sample rate, peaks around â12 dBFS pre-processing, and keep a limiter ceiling at â1 dBTP. Sidechain-duck game/music under your voice.
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The stream signal chain (big picture)
1. Mic
2. Preamp (+48V only for condenser)
3. A/D conversion (audio interface or USB mixer)
4. Routing (loopback, aux buses, or virtual cables)
5. Processing (onboard DSP or VSTs in OBS/DAW)
6. Monitoring (headphones/IF direct monitor)
7. Outputs (Stream mix, VOD mix, Chat mix)
Keep each stage clean and conservativeâgood gain staging beats expensive gear used poorly.
Microphone picking: start here
- Dynamic XLR (recommended for untreated rooms)
 - Pros: Rejects room noise/reverb better; smoother on loud voices.
 - Cons: Needs more clean gain; may need inline preamp (e.g., +20â25 dB) for very low-output mics.
- Condenser XLR
 - Pros: Detailed top end; great in treated rooms.
 - Cons: Picks up room/keyboard/fans easily; needs 48V phantom.
- Polar pattern: Cardioid or supercardioid facing your mouth; 5â10 cm distance, slightly off-axis to reduce plosives.
- Essentials: Pop filter, shock mount, stable boom arm.
Tip: If your room is lively, a dynamic like SM7B/RE20/PodMic/MD421-style is usually easier to control than a bright condenser.
Interface vs. mixer: whatâs right for your stream?
- USB microphone
 - Pros: Fast start, minimal gear.
 - Cons: Harder routing; limited upgrade path; often noisier monitoring.
- Audio interface (2Ă2 or 4Ă4)
 - Look for: Plenty of gain (60+ dB for low-output dynamics), low EIN noise, hardware loopback, mix knob (input vs. PC), balanced outputs.
 - Best for: Clean chains, VST in OBS/DAW, single-PC streaming, and two-PC with loopback or line-out.
- USB mixers (analog/digital/streamer-focused)
 - Features to value: Submixes or aux sends, one-button mute/cough, faders, built-in DSP (gate/comp/EQ), mix-minus for chat apps, multi-track USB.
 - Best for: Hands-on control, multiple sources (mic, game, music, console), fast show tweaks.
Rule of thumb:
- Prefer an interface if youâre comfortable with software routing and want low noise and flexibility.
- Prefer a streamer mixer if you want tactile faders, per-bus mixes, and onboard DSP without juggling apps.
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Essential routing patterns
- Single-PC streaming
 - Use the interfaceâs loopback or a mixerâs âUSB/Streamâ bus to feed OBS.
 - Create a separate âChatâ send for Discord/VC with game + your mic, but without their return (mix-minus).
- Dual-PC streaming
 - Send your mic and PC audio to the stream PC via USB (loopback) or balanced line outs into the capture card or the stream PCâs interface.
 - Build a mix-minus back to your gaming PC/Discord so they never hear themselves.
- Console + PC hybrid
 - Route console audio into the mixer/interface line inputs; keep it on its own fader; send to OBS via loopback.
Virtual audio tools (if you donât have hardware loopback):
- Windows: VB-Audio (VoiceMeeter/CABLE), WASAPI preferred.
- macOS: Aggregate/Multi-Output Devices in Audio MIDI Setup.
Gain staging: clean in, clean out
1. Mic placement
 - 5â10 cm, slightly off-axis, pop filter on.
2. Set preamp gain
 - Speak loudly; aim for peaks around â12 dBFS on the interface/mixer meter (pre-processing).
3. Headroom
 - Leave 10â12 dB of headroom before plugins to avoid interstage clipping.
4. Output to OBS
 - After processing, your OBS meter should peak around â6 to â3 dBFS, with a limiter catching overs.
A proven vocal plugin chain (copy these)
Order: High-Pass Filter â De-esser â Compressor â (Optional) Dynamic EQ â Limiter
- High-Pass Filter (HPF)
 - Cut: 70â100 Hz for most voices (120 Hz if proximity boominess).
- De-esser
 - Start: 5â8 kHz, threshold for 2â4 dB reduction on sibilant words.
- Compressor (vocal control)
 - Ratio: 3:1 to 4:1
 - Attack: 5â15 ms
 - Release: 50â120 ms
 - Gain reduction: 3â6 dB on normal speech
 - Make-up gain: Enough to restore level, not to clip the next plugin.
- Dynamic EQ (optional polish)
 - Tame 200â300 Hz (mud) by 1â3 dB when speaking.
 - Gentle presence lift around 3â4 kHz if needed.
- Limiter (safety)
 - Ceiling: â1.0 dBTP
 - Aim for only occasional 1â2 dB gain reduction on loud peaks.
Free, excellent VSTs:
- ReaPlugs (ReaEQ, ReaComp, ReaGate), TDR Nova (dynamic EQ), TDR Kotelnikov (clean comp), LoudMax (limiter), Bertom Denoiser, Lisp/Spitfish (de-esser), RNNoise (AI noise reduction). NVIDIA Broadcast noise removal is great if you have a compatible GPU.
Tip: Use noise suppression sparingly. Over-suppression adds warble/pumping. Fix room/fan noise first if you can.
Game and music balance: smart ducking
- Sidechain-duck music under your voice
 - Reduction: â10 to â14 dB feels natural for talk + BGM.
- Sidechain-duck game slightly
 - Reduction: â3 to â6 dB during speech keeps clarity without killing hype moments.
- How in OBS
 1. Add âCompressorâ filter to the music/game source.
 2. Set âSidechain/Ducking Sourceâ to your mic.
 3. Adjust threshold/ratio until ducking only when you speak.
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Monitoring and latency
- Sample rate: 48 kHz (industry standard for video/stream).
- Buffer size: 128â256 samples for real-time feel; raise if you get crackles.
- Use your interfaceâs direct monitor to avoid round-trip latency.
- In OBS, disable âMonitor and Outputâ on your mic to prevent comb filtering/double monitoring.
- Headphones: closed-back for isolation; open-back for natural sound if your mic isolation is solid.
Chat apps and mix-minus
- Discord/Zoom/etc.
 - Disable AGC (auto gain), noise suppression, and echo cancel if youâre on headphones.
 - Send them a âChat Mixâ with your mic + game/music, but not their own return.
 - On mixers, use an Aux/Bus for this. On interfaces, use loopback B or a virtual cable.
Noise, hum, and hiss: quick fixes
- Use balanced cables (XLR/TRS) wherever possible.
- Avoid plugging everything into the same noisy USB hub; prefer motherboard USB or a quality powered hub.
- Ground loop on 3.5 mm lines? Use a ground loop isolator or switch to balanced I/O.
- Fan/PC noise: move the mic closer and lower preamp gain; use HPF; aim the micâs null toward the noise.
- Low-output dynamics: consider an inline preamp (+20â25 dB clean gain) before the interface if youâre near maxing the preamp.
OBS quick-start settings
- Settings â Audio: Sample rate 48 kHz; set the correct monitoring device.
- Per source â Filters (Mic):
 1) HPF (via EQ) Â
 2) De-esser Â
 3) Compressor Â
 4) Limiter Â
- Advanced Audio Properties:
 - Route track assignments (e.g., Track 1 = Stream mix, Track 2 = Clean VOD without music).
 - Sync offset: keep at 0 ms if using direct monitor; add offset only if youâve measured A/V drift.
Simple, reliable recipes
- Minimal/clean chain
 - Dynamic XLR mic â Transparent 2Ă2 interface (with loopback) â OBS VST chain â Headphones via interface.
- Tactile, all-in-one control
 - Dynamic XLR mic â Streamer-focused USB mixer (DSP, submixes, faders) â Direct loopback to OBS â Headphones on mixer.
- Dual-PC flexibility
 - Gaming PC: interface or mixer with line out to capture card/stream PC; mix-minus back to chat on gaming PC.
 - Stream PC: handles OBS, recording, loudness control, and VOD track separation.
Targets and meters to trust
- Preamp input peaks: about â12 dBFS (clean headroom).
- Post-processing (OBS): peak â6 to â3 dBFS; limiter at â1 dBTP.
- Loudness:
 - Twitch/YouTube Live: aim around â16 to â14 LUFS integrated; consistency > loudness wars.
 - VOD: keep integrated around â14 LUFS; avoid clipping; ceiling â1 dBTP.
Final checklist
- 48 kHz everywhere (interface, DAW/OBS, OS).
- Mic close, pop filter on, gain staged to â12 dBFS peaks pre-FX.
- HPF, de-ess, compress, limitâlight, musical settings.
- Sidechain-duck music/game under voice.
- Separate mixes for Stream, VOD, and Chat (mix-minus).
- Monitor via interface, not through OBS.
- Balanced cables, clean power, minimal USB daisy-chains.
Dial this in once and youâll sound polished every streamâwithout babysitting your meters.myÂ